Rod

Friends. Objects. Lights. Feet.

Over the years I have had many wonderful discussions with people whom I have never met. Either through emails, forums, or even chatrooms I have talked about all manner of […]
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Friends. Objects. Lights. Feet.

Over the years I have had many wonderful discussions with people whom I have never met. Either through emails, forums, or even chatrooms I have talked about all manner of […]
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Black Box project

The Black Box project is a project that involves Pierre Alexandre Tremblay on bass/electronics, Patrick Saint-Denis on robotics/electronics, Sylvain Pohu on guitar/electronics, and myself on drums/electronics. It’s a four-way collaboration that has gone […]
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Black Box project

The Black Box project is a project that involves Pierre Alexandre Tremblay on bass/electronics, Patrick Saint-Denis on robotics/electronics, Sylvain Pohu on guitar/electronics, and myself on drums/electronics. It’s a four-way collaboration that has gone […]
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Have Learned, Learning, Will Learn

I was very young when I started learning music. My household was a musical one, with my mother playing piano and grandmother and great-aunt being being piano teachers. Growing up, […]
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Have Learned, Learning, Will Learn

I was very young when I started learning music. My household was a musical one, with my mother playing piano and grandmother and great-aunt being being piano teachers. Growing up, […]
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Just Making Things Up

I was sitting in a cafe with a few friends and we ended up talking about how “just making it up” was often used as qualifier when talking about shitty […]
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Just Making Things Up

I was sitting in a cafe with a few friends and we ended up talking about how “just making it up” was often used as qualifier when talking about shitty […]
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dfscore 2.0

dfscore 2.0 is here! dfscore 2.0 is a much improved and completely rewritten version of dfscore that I started working on a couple of years ago. The dfscore system is a realtime dynamic score […]
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dfscore 2.0

dfscore 2.0 is here! dfscore 2.0 is a much improved and completely rewritten version of dfscore that I started working on a couple of years ago. The dfscore system is a realtime dynamic score […]
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Cut Glove – new gamepad-based software

Here is the new piece of software based around an Xbox 360 controller that I’ve been working on for about a year. It is called Cut Glove and it’s a live-sampling and processing patch […]
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Cut Glove – new gamepad-based software

Here is the new piece of software based around an Xbox 360 controller that I’ve been working on for about a year. It is called Cut Glove and it’s a live-sampling and processing patch […]
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This is why

Something that I’ve alluded to in various blog posts, and is present in the whole of my webpage, but I’ve never specifically talked about, are my thoughts on openness, sharing, […]
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This is why

Something that I’ve alluded to in various blog posts, and is present in the whole of my webpage, but I’ve never specifically talked about, are my thoughts on openness, sharing, […]
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karma~

Here it is. Finally… I am incredibly proud to present karma~, a dynamically lengthed, varispeed record/playback looper external for Max. And here is a tutorial video showing some of what karma~ can […]
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karma~

Here it is. Finally… I am incredibly proud to present karma~, a dynamically lengthed, varispeed record/playback looper external for Max. And here is a tutorial video showing some of what karma~ can […]
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Titles (synchronicity, time travel, magic, etc…)

A Possibility: Title as prophecy. The art and muck that you are involved with bends around you, is bigger than you, is smarter than you. It points in a direction […]
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Titles (synchronicity, time travel, magic, etc…)

A Possibility: Title as prophecy. The art and muck that you are involved with bends around you, is bigger than you, is smarter than you. It points in a direction […]
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Making decisions in time

Shortly after conceiving the idea for my series of compositions Everything. Everything at once. Once. I had realized that my compositional thinking was drifting away from composition specific gestures and further […]
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Making decisions in time

Shortly after conceiving the idea for my series of compositions Everything. Everything at once. Once. I had realized that my compositional thinking was drifting away from composition specific gestures and further […]
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Everything. Everything at once. Once. (3)

Here is the 3rd iteration of my ongoing series of pieces ‘Every. Everything at once. Once’. Before I gib gab about it, here is “Everything Everything at once. Once. (3a)”: The idea […]
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Everything. Everything at once. Once. (3)

Here is the 3rd iteration of my ongoing series of pieces ‘Every. Everything at once. Once’. Before I gib gab about it, here is “Everything Everything at once. Once. (3a)”: The idea […]
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iminlovewithanothergirl.com – Full Length

Very happy to post this full-length version of iminlovewithanothergirl.com. Even though I’ve talked about the piece several times, and have posted multiple versions of it, I didn’t have a full-length […]
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iminlovewithanothergirl.com – Full Length

Very happy to post this full-length version of iminlovewithanothergirl.com. Even though I’ve talked about the piece several times, and have posted multiple versions of it, I didn’t have a full-length […]
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New Instrument – Grassi Box

I’ve been working on a relay-based hardware repatching instrument for quite a while. The idea being that I could use my computer (running Max) to control a bunch of my […]
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New Instrument – Grassi Box

I’ve been working on a relay-based hardware repatching instrument for quite a while. The idea being that I could use my computer (running Max) to control a bunch of my […]
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The Party is back

After over a year, I’m finally putting out a version of The Party Van, a free software system/instrument/environment that I built in Max. It’s also officially out of beta now […]
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The Party is back

After over a year, I’m finally putting out a version of The Party Van, a free software system/instrument/environment that I built in Max. It’s also officially out of beta now […]
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In progress

The last few months have been both slow and busy at the same time. In that time I’ve been slowly working on multiple pieces/projects simultaneously. I figured it might be […]
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In progress

The last few months have been both slow and busy at the same time. In that time I’ve been slowly working on multiple pieces/projects simultaneously. I figured it might be […]
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